Hi friends,
Group 1 without alex was simple enough for Snook and Rem with the first managing another double victory against and the second (repeated and unfortunate history for Rem but maybe in the next tournament if their paths cross again the curse of Snook will lift for him like it did for me against Canya
)
In group 2 favorites qualified with a particular spectacular battle in one of the direct confrontations - it had everything: emotion, drama, sacrifice, tongue-in-cheek dislosures (3 choppers from a 8 $ country on Wasserland!), last minute rescue (of the country Gatling by timm who despite his long absence can still play a mean game - playing good MAN seems to be like riding bycicles: once you learn it you never forget
). In the end a well deserved victory after a long absence and against a double world champion - well done... easily best game of the round.
Group 3 and 4 were symmetrical with first rated winning all 6 games and double reversals with both 3rd raters scoring double victories against second favorites. If Neverodd wasn't a great surprise at least for me (I warned about him in opening comments and he put up a good fight even against happy in one of the games) I must take particular note of YuryGuru's double victory against RobiRobs - I played both of them repeatedly in the last years and would have given Robi as favourite; congrats to Yury for his progresses.
Group 5 saw another surprise qualification: LeonAV managed to secure second place with a double victory against vetere (one of the games could still be fought but vetere being on the back foot chose to let time expire), Leon's victory against Canya was remarkable with an early surround of a warship - nice to watch and short
. I managed to win all 6 games thus finally lifting the curse of Canya after 4 consecutive losses although to be honest he had the upper hand in his red game; however instead of playing a long and exhausting battle he chose to let time finish maybe so he could focus more on the small maps semifinals - we wish him best of luck there. As watching from the group I recommend my double victory against vetere, both games had an initial prudent defensive phase followed by counter-attacks, especially my green game was difficult with an early invasion of my 18 and constant zoning out of his mobile amphibians with battleships and a great number of destroyers - without false modesty I would put it as the most technical game of the round. Another particular feature is that I didn't recruit a single warship in none of the two games
.
Group 6 featured only BotaniK and Rambo in the end because both lubkirill and -LEDOKOL- didn't show up. BotaniK put up a pretty good fight in both games with reasonable overall strategy but repeated tactical errors - that is he frequently lost units and loaded transports unnecessarily. He made me remeber with nostalgia the times when I banged my head repeatedly for forgetting important units and especially loaded transports within reach of some combo from opponents
; often enough those combos involved amphibians of course
))). Anyway both games were nice lessons in the importance of mobility and shrewdness by Rambo and we hope learned by his opponent - I'm sure he will improve considerably after these defeats.
In group 7 tese and giaconi beat all opposition and made 1-1 in direct confrontation; both of them won their red games with relative ease "punishing" some isolated 12's left behind enemy lines
.
In group 8 the greatest confrontation was between Prapor and ALEKSANDR, especially the game where Prapor plays green (the only one still playing of the round). ALEKSANDR has to win it for qualification because he lost one against IronD, if not he will have to play tie-break - the battle itself is really worth watching: long and tough, Prapor was between -10 and -20% map domination for most of the game and at some point down 50$ in army size but later he managed to have for a turn or two larger army despite still being on the minus side percentage-wise. ALEKSANDR bought his first warship after turn 20 conquering an enemy 12 - in the meanwhile he compensated with a shitload of firestorms... I think the maximum count was 15!!. Also I think it's the only game of the whole round played on all the map - that is all neutrals were invaded or conquered ... definetely on the list of games to watch
.