22897 and 23092
Antarticus.
So your setup seem to be more favourable.
Disclose - ok.
Turn 4 - you've lost that neutral country! - you should have been able to hold longer
Turn 5 - You've set up a GUARD TOWER!!!!!! NEver erver do that again!
Turn 6 - you still think you are winning at another front...it's your mistake. A 2+2$ vs 3+2$ is a 10 turn stalemate. You could have tried to leave this border to lav-only deffence, but it's decided by now
NP vs Mrakobes
Setup (and first disclose) - in your favour.
Disclose - too many LAVs in 2$ (4 tanks instead)
Turn 1 - Land transport instead of mortar.
Turn 2 - Guard tower!!!
Turn 3 - Guerills RL!!
Turn 3 - shame on you
(lost transport)
Turn 3 - wrong disclose at nothern part of west continent (he could have placed GT there) and you should have bought NT to block revenue at that 3$ neutral country.
Turn 3 - Your 3$ is in GREAT trouble
Turn 4 - ok with 3$ - nice move to force him to disclose that 2$, but unit selection is awful - 2 NT with tanks, LAVs instad. LT as needed.
Turn 5 - wrong disclose at south of western continent - FOGET ABOUT THAT NEUTRAL 4$! - block revenue collection from that neutral at an island!
Trun 5 - that dead RL was a result of ignoring basic principle of war - place your units in a line to prevent flanking attacks.
By now you have created lots of problems in the center of nothern continent and at the southern island you could have avoided. Your forces at western continent are too slow.(as well as at the east).
Turn 6 - what are you waiting for at the west??? INVADE! And help you 2$ country against 2$+3$ + lot's of mobile troops! Or better go for nothern continent a.s.a.p.! and ignore neutrals you can't capture fast enough.
Turn 7 - seems like you have too many LAVs - don't be afraid to take losses when you have local advantage - use TAnks - they are faster
Situation - seems like it's equal now, but the trend is bad for you.
DDs won't help you agains NTs - you Amphs+NTs.
Turn 8 - now the situation is in his favour.
Conslusion - several mistakes on turn 1-3 and 2 wrong strategic discloses ruined it for you.
I recommed you to see this replay to get an idea how long you can hold a country.
(it has 1 big setup mistake on that southern island)