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 Post subject: Infinite Production Bug!
PostPosted: Sun Jan 04, 2004 9:26 pm 
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Look at the pic below: (and/or check #1048 replay)

In the replay, Morton captures Campburgia by running a Tank through it, then builds 2 Smallfoot there. Problem is, Campburgia is still shown as Neutral, Capital belonging to me, 10 turns production left. So it seems Morton could now build infinitely in a Neutral.


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 Post subject:
PostPosted: Mon Jan 05, 2004 6:53 pm 
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You seam a bit upset by my extra units! I'm sure I must have captured that capital. You sure the colour is ok on your monitor?

Don't worry about a patch guys, I like the current version!


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 Post subject:
PostPosted: Mon Jan 05, 2004 7:14 pm 
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MortonHQ wrote:
Don't worry about a patch guys, I like the current version!


:lol:


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 Post subject:
PostPosted: Tue Jan 06, 2004 10:45 am 
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MortonHQ wrote:
You seam a bit upset by my extra units! I'm sure I must have captured that capital. You sure the colour is ok on your monitor?


Morton, jokes aside....

Are you sure that you've really moved one of your units through the capital? Can you see than in Replay?

I am speaking form the point of view of bug "catching".
Could you, please, email me the replay?

Thank you


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 Post subject:
PostPosted: Tue Jan 06, 2004 2:04 pm 
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that's obvious Morton was able to hack the game somehow allowing him to purchase units in notcaptured countries- now i understand how he got som much wins in so little time :P


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 Post subject:
PostPosted: Tue Jan 06, 2004 2:21 pm 
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No cheating honest.

Reply attached, you can clearly see my tank drive right though the capital. Coffeedragon is just running scared cos his LAV got squished!


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 Post subject:
PostPosted: Tue Jan 06, 2004 4:57 pm 
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Vic wrote:
MortonHQ wrote:
You seam a bit upset by my extra units! I'm sure I must have captured that capital. You sure the colour is ok on your monitor?


Morton, jokes aside....

Are you sure that you've really moved one of your units through the capital? Can you see than in Replay?


If Morton didnґt move through the Capital, how could he have built two units?

The Capital conquest in this game seemed to register for the purpose of building, but not for control/bookkeeping. :-?


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 Post subject:
PostPosted: Tue Jan 06, 2004 5:09 pm 
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MortonHQ wrote:
No cheating honest.

Reply attached, you can clearly see my tank drive right though the capital. Coffeedragon is just running scared cos his LAV got squished!


No cheating, but no capturing, either! You managed to create a Schroedinger paradox. :D

x x B x
/x x /C x
x x A x

Your Tank went straight from A to B, *touching* the Capital (C). Program couldnґt deal with it.
(Photo attached)


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 Post subject:
PostPosted: Tue Jan 06, 2004 5:20 pm 
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If you watch my replay closely, I'm sure you'll agree that the tank swerves through the city. I'd attacha picture, but I'm not sure how to save it in GIF format.

Now quit complaning and play your turn. I promise not to take the last 2 income if I get 11 turns.

Or is 144% enough to claim victory!?


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 Post subject:
PostPosted: Tue Jan 06, 2004 5:26 pm 
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Guys,could you by any chance be playing one patched version and the other original?We just had a VERY similar bug in the game with Mrakobes on Antarcticus,only in this case it`s the question of the game allowing him to raise guerillas in the country I didn`t come into(just to it`s close vicinity)And the difference is one square to the right too.


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 Post subject:
PostPosted: Tue Jan 06, 2004 5:47 pm 
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I'm patched. December. Coffeedragon?


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 Post subject:
PostPosted: Tue Jan 06, 2004 5:47 pm 
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posting replay of my game versus Honna because he insists that his game is bugged (not looks like it to me)
this replay clearly shows that he made a very dumb thing moving his transport through neutrals territory and provoked guerilla from here so actually granted me another ally for free and guerillas killed his rocket launcher.


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 Post subject:
PostPosted: Tue Jan 06, 2004 5:52 pm 
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MortonHQ wrote:
I'm patched. December. Coffeedragon?


Matrix version, no patch.


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 Post subject:
PostPosted: Tue Jan 06, 2004 6:03 pm 
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Could that be the problem?


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 Post subject:
PostPosted: Tue Jan 06, 2004 6:04 pm 
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MortonHQ wrote:
If you watch my replay closely, I'm sure you'll agree that the tank swerves through the city.


Pure wishful thinking. :wink: Seriously: Did you get the "Capital captured." popup? I didnґt.


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 Post subject:
PostPosted: Tue Jan 06, 2004 6:26 pm 
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Here we have MY capital (although I DEFINITELY didn`t capture it) and his guerillas,that came out of nowhere:)

Image


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 Post subject:
PostPosted: Tue Jan 06, 2004 6:36 pm 
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here is a screenshot from my replay - Honnas (red) transport just moved through neutrals land - tracks on snow perfectly show it's path and capital now is green (mine)
Honna stop raving


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 Post subject:
PostPosted: Tue Jan 06, 2004 10:59 pm 
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he's right capital of an invaded country automatically goes to the opponent.


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 Post subject:
PostPosted: Wed Jan 07, 2004 3:34 am 
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Are you saying you can`t see my screenshot too?:)They are displaying the same situation only that tracks of my transport are completely diffeerent :D
I guess I have to attach it directly to stop mrakobes`s stubbornness in thinking I could make such a stupid mistake.
P.S.From the point of my understanding of this bug,our replays(the ones that we posted) will be THE SAME on one system.But they will DIFFER on patched and unpatched version.


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 Post subject:
PostPosted: Wed Jan 07, 2004 5:16 am 
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Seemingly thefinal proof that Schroedinger was right. Fascinating. 8)


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